Modern 2:Overview of Chapter 3

(Difference between revisions)
Jump to: navigation, search
(Overview of Chapter 3)
(Overview of Chapter 3)
Line 1: Line 1:
== Overview of Chapter 3 ==  
+
= Overview of Chapter 3 =
 
   2/24/06  
 
   2/24/06  
  
===key ideas on measurement===
+
==key ideas on measurement==
  
 
* The state of a system is system is described by a wavefunction. <math>\psi(r,t)</math>. The wavefunction evolves deterministically according to the Schrodinger equation.  However, we give a probabilistic interpretation to the wave function that allows us to predict the measurement of a given physical quantity.
 
* The state of a system is system is described by a wavefunction. <math>\psi(r,t)</math>. The wavefunction evolves deterministically according to the Schrodinger equation.  However, we give a probabilistic interpretation to the wave function that allows us to predict the measurement of a given physical quantity.
Line 8: Line 8:
 
* Finally, we may wish to perform an experiment on a system in a ''given state''; i.e., one that is prepared experimentally to have well-defined properties.
 
* Finally, we may wish to perform an experiment on a system in a ''given state''; i.e., one that is prepared experimentally to have well-defined properties.
  
===reminder from chapter 2===
+
==reminder from chapter 2==
  
 
<math> \langle \vec{r} \rangle _ t  = \int \vec{r} \  |\psi(\vec{r},t)|^2 d^3 r</math>
 
<math> \langle \vec{r} \rangle _ t  = \int \vec{r} \  |\psi(\vec{r},t)|^2 d^3 r</math>
Line 32: Line 32:
  
 
  '''(3.9)'''  <math> \hbar /i  \nabla = \vec{p} </math>
 
  '''(3.9)'''  <math> \hbar /i  \nabla = \vec{p} </math>
 +
 +
 +
=Physical Quantities and Observables=
 +
 +
We're going to build up to the definition of an operator, but
 +
let's start with the idea of physical vectors.  These are objects that have a direction and length (or magnitude).  The force on an object for example.  In a particular coordinate system we can represent this vector as a 3-tuple.  E.g., <math>\vec{A} = (A_x, A_y, A_z)</math>.

Revision as of 00:56, 24 February 2006

Contents

Overview of Chapter 3

 2/24/06 

key ideas on measurement

  • The state of a system is system is described by a wavefunction. ψ(r,t). The wavefunction evolves deterministically according to the Schrodinger equation. However, we give a probabilistic interpretation to the wave function that allows us to predict the measurement of a given physical quantity.
  • On the other hand, if we perform an experiment, the system will be in some state. How do we obtain as much information about this state.
  • Finally, we may wish to perform an experiment on a system in a given state; i.e., one that is prepared experimentally to have well-defined properties.

reminder from chapter 2

 \langle \vec{r} \rangle _ t  = \int \vec{r} \  |\psi(\vec{r},t)|^2 d^3 r

 \langle \vec{p} \rangle _ t  = \int \vec{p}  \ |\phi(\vec{p},t)|^2 d^3 p

But we can also compute the expectation of p in position space. This is essential if we want to be able to treat variables such as angular momentum, which involve both position and momentum: \vec{L} = \vec{r} \times \vec{p}

Here is a fundamental result which you should prove:

(3.3)  \langle p _x \rangle _ t  = -i \hbar \int \psi^*(\vec{r},t) \partial _x \psi(\vec{r},t) d^3 r

 \partial _x means partial with respect to x. And henceforth, equation numbers such as 3.3 above will refer to the equation number in the text.


The general vector form of 3.3 is the following:

(3.4)  \langle \vec{p} \rangle _ t  = -i \hbar \int \psi^*(\vec{r},t) \nabla \psi(\vec{r},t) d^3 r  =  \int \psi^*(\vec{r},t) \left( \hbar/i \nabla \right) \psi(\vec{r},t) d^3 r


The reason I put brackets around the  \hbar /i  \nabla is that we can consider this operator as being the position space representation of \vec{p}.

(3.9)    \hbar /i  \nabla = \vec{p} 


Physical Quantities and Observables

We're going to build up to the definition of an operator, but let's start with the idea of physical vectors. These are objects that have a direction and length (or magnitude). The force on an object for example. In a particular coordinate system we can represent this vector as a 3-tuple. E.g., \vec{A} = (A_x, A_y, A_z).

Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox